Firestorm 4.4.0.33720
Firestorm has upgraded its viewer. This is a required update you will need to get if you want to keep up with what Linden Lab has planned with “server side baking.” I’m not a techie so I won’t go into any of that. All you need to know is that if you’re on Firestorm or [...]
Marketplace Magic Boxes Phasing Out
If you sell on the Marketplace and are still using Magic Boxes you need to read this. As you already know, about a year ago, we introduced Direct Delivery, a more reliable and faster method to deliver merchandise to your Second Life Marketplace customers. To complete the migration from Magic Boxes to Direct Delivery, we’re [...]
News Around Town
Just some quick Penny Lane gossip. We’ve had lots of new faces around the sim, and some individuals like to stay all day and night. I restart the sim regularly, and yet they still return. Hey, not complaining! They’re doing no one any harm, and their presence makes for interesting conversation. (No they’re not bots, [...]
Subculture’s Feature On Marketplace Bittersweet
If you’re a regular reader of Moonletters you’ll know that an outfit I made is being worn by a model on the front page of the Marketplace. I waited before commenting on this, because I do not want to seem ungrateful. Actually, I feel quite honoured. (It’s the front page of the marketplace! Yay!) But [...]
SL Borked
Moving in Second Life last night can be described in one word: lagtastic. Prims wouldn’t rez, and I didn’t have a skirt. (I know. It could have been worse. At least I had my hair.) I crashed several times and kept ending up at a telehub. The few times I tried to teleport left me [...]
Linden “Spring Bling!” Photo Contest
BY SHAUNA SKYE Hey, photographers and fashionistas. Linden Lab are holding a fashion photo contest. The goal is to “find the freshest fashion trends happening in Second Life and capture them in a snapshot.” The winners will be decided by the public with a grand prize of 5000L, and 1000L for three runners up. I [...]
Lag and Crashes
BY SHAUNA SKYE Are you experiencing huge amounts of lag lately? Nearly everyone I know is. It’s not just at certain sims, with certain internet connections, or even certain browsers. It’s seemingly everywhere. Buildings are half there, objects are not rezzing, not to mention the fuzzy people, the grey people, and the cloud people . [...]
Elementary
BY SHAUNA SKYE “If you keep an open mind people will throw a lot of rubbish in it.” –Anonymous I have a confession to make. I do not always follow official Linden Lab news and blog pages. Yes, that’s right. I’ve been writing on a site about Second Life since 2007, but it’s mostly been [...]
Do You Have a Linden Bear?
BY SHAUNA SKYE Did you know that most people with the last name Linden have their own unique Teddy Bear? If you meet a Linden inworld and ask for a bear nicely, they might just give you one. It’s true. I don’t run into Lindens every day, and the only one who has ever acknowledged [...]
Linden Lab to Kill V1 Viewers?
BY EDITOR SHAUNA SKYE My friend Serendipidy Haven sent me a link to the Jessica Lyon Firestorm and Phoenix Q & A session with Nigma Sterling of Rockcliffe University video a few days ago. Seren managed to get a question in to Project Manager Jessica Lyon, addressing one of my bigger issues with the Firestorm [...]
The Part of SL That Really is a Game
BY EDITOR SHAUNA SKYE Karma Avedon recently wrote about the new Linden Realms. Karma cracks me up with some of the stuff she says, and actually messaged me to ask if, as an editor, I minded if she used the term “asshat” in her article. (Had to laugh.) I was glad Karma reviewed Linden Realms, and I agree [...]
Virtual Realms
BY STAFF WRITER KARMA AVEDON If you have been to the Second Life website at all, then you have seen it. Linden Lab is throwing a huge marketing push behind “Linden Realms” a new inworld game from Linden Lab. It is splashed across the first page. It is splashed across the SL Viewer when you [...]
Marketplace Sales Higher Than Inworld Sales?
BY EDITOR SHAUNA SKYE A fellow content creator gave me a link to a discussion on the forums. It seems inworld sales are down for many people who run stores, and that the majority of sales are happening on the marketplace instead. I’ve heard this from a few others as well. For me it depends [...]
The World On Their Shoulders
BY STAFF WRITER FERAL MOSSIRIDER I’ve never considered myself to be a Linden-basher, although it would probably be fair to say that I tend to hold the opinion that those who find themselves in positions of power and authority – whatever the context and whatever route they have followed to get there – have to [...]
You Can Make Megaprims
BY EDITOR SHAUNA SKYE Hi gang. Many of you who use the latest version of the Phoenix Viewer may notice that unlike the old days of building, you no longer have a 10 size limit on a prim. What? You haven’t noticed that? I am surprised at the amount of people who haven’t. First, a [...]
For Free, or Not For Free? … That is the Question!
BY STAFF WRITER FERAL MOSSRIDER Karma Avedon’s article about Kirsten’s Viewer last Sunday raised some thought-provoking questions around the subject of Third Party Viewers (TPVs) in my mind; thoughts that I’d like to share with you, if I may? Second Life is somewhat unusual in that the majority of its users don’t actually use the [...]
Identity Theft
BY STAFF WRITER FERAL MOSSRIDER Funny things happen all the time in Second Life – when people gather together allsorts of mayhem can ensue. Recently, I was a at a gathering where one of the group sprang a little surprise… they suddenly appeared as one of the other people present. Dressed in similar attire and [...]
Mesh Gridwide
BY EDITOR SHAUNA SKYE Linden Lab has announced that mesh has gone gridwide. What is mesh? You’ve probably already seen mesh technology at work in modern video games, special effects and 3D animation. The term “mesh” refers to an object that consists of polygonal geometry data. That means it is extremely flexible — and it [...]
Feedback on Firestorm Viewer
BY EDITOR SHAUNA SKYE When I read that older Second Life viewers will eventually seem “broken” with the implementation of mesh, I was inspired to give the Firestorm viewer another chance since it’s mesh-ready. To prepare myself, I watched the video from Jessica Lyons of Phoenix. She gave tips on making Firestorm more like older SL [...]
Making Firestorm More Like Phoenix
BY EDITOR SHAUNA SKYE I have some bad news for those who prefer the original Linden style viewers. With the implementation of “mesh” these older viewers, including the current favourite Phoenix, are going to eventually give out. Jessica Lyons, project manager of the Phoenix Viewer Project, says “As mesh becomes more and more popular, and [...]
Second Life (Fat Free)
BY STAFF WRITER FERAL MOSSRIDER Is Second Life a drag? Do all those options and preferences give you a headache? Have you ever wished that Second Life was simple, straightforward and user-friendly? Of course you have! – Well, fret no more, Second Life Lite (SLite) is about to burst on the scene! SLite has been [...]
New SL Avatars!
BY ASSISTANT EDITOR PAYPABAK WRITER You should know me by now: I love changing shapes! In particular, I loved the Loco Pocos avatars created and sold by long-time SL resident, Damien Fate. Much to my chagrin, the Loco Pocos sim closed down (retired?) last year. But apparently not all is lost as Damien along with [...]
From Me To You?
BY STAFF WRITER JELLIE ARROWMINT The recent Firestorm viewer has caused a few conversations between myself and others… ’If Phoenix is good why not stick with that?’ ‘It’s V2 compatible? Noo00oooo00oooo!’ I’m quite happy with Firestorm. Its graphics are sharper, things take less time to rezz, and I’m used to the Viewer 2 interface. There’s [...]
Firestorm-Phoenix Beta Viewer Available
BY EDITOR SHAUNA SKYE Anyone trying this? Opinions? Firestorm is the next generation viewer produced by us; it is based off of Linden Lab’s V2 code base but with a focus on making it V1 familiar. It’s focus is to provide you with a smaller learning curve and an easier transition from V1 to V2. [...]
That’s Another Fine Mesh You’ve Gotten Me Into!
BY STAFF WRITER FERAL MOSSRIDER At last, it’s finally on its way! The announcement has been made that, all being well, the entire Grid will be mesh-enabled by the end of August. Don’t hold your breath though: mesh support was first announced in August 2009 and originally slated for implementation this May… the words ‘slippage’ [...]
Are You Listening?
BY STAFF WRITER FERAL MOSSRIDER Linden Lab has made some deeply unpopular decisions of late – yes, this is my own opinion, but a casual trawl through any Second Life related blogs and forums, even the conversations you have with residents in-world will reveal an extremely high degree of disenchantment with our Linden lords and [...]
Display Name Info
BY EDITOR SHAUNA SKYE Lately some of my friends have been talking about display names, and newer people I meet have asked me some questions about them. Rather than give an opinion, I’ll just leave you with the info as explained by my favorite Linden, Torley. If you use the Phoenix viewer like I do, [...]
Breaking News: Rod Humble Becomes CEO of Linden Lab
BY EDITOR SHAUNA SKYE Rod Humble has been announced as the new CEO of Linden Lab. His bio: Rod Humble is Chief Executive Officer at Linden Lab, and he leads the company’s strategy and the development of Second Life. Humble’s 20-year career in the game development industry has included work on more than 200 games. [...]
I Have Seen The Future (Eek!)
BY WRITER FERAL MOSSRIDER So rumour has it that Microsoft is secretly bidding to buy Linden Lab – well, it had to happen sometime or another – where would the world be without good old Uncle Bill Gates owning most of it? I don’t wish to get into any political debates about the matter – [...]


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