Contributed by Shauna Skye
When you mention games in Second Life, one of the first people usually think of is zyngo. Even most non-game players will say they’ve at least heard of zyngo, and entire arcades are dedicated to it.
Aargle Zymurgy, the creator of Zyngo, has made what I view as a far superior game. It really puts zyngo in the dust as far as being fun, and has the same addictive quality of something like Tetris. It’s easy to play, yet requires some skill, unlike zyngo which, let’s face it is mostly luck and persistence no matter how “good” you think you are at it.
Why, if Daazy is such a superior game, is it virtually unknown? Why does the Daazy, if it is lucky enough to be in an arcade, get largely ignored? Here’s some guesses.
1. Daazy is shaped like a flower and cute looking, therefore macho men avoid going near it. (Note: the best Daazy player I’ve ever seen is a guy.)
2. People see there is more to Daazy than mindlessly clicking on a number. They think it is complicated to learn.
3. People simply fear the Daazy.
How to Play Daazy
“It’s a big flower and still growing more petals. Get space cleared for the new ones coming in.”
All you do to play Daazy is stack small petals on top of larger ones. They are colored, so this makes it very easy. If you stack them in a proper order, the smallest petal will cause the stack to disappear, making room on the flower for more petals. The more you make the petals disappear, the higher your score.
How to do it: The pointer shoots out a petal. You can’t control where this pointer puts the petal. What you do is move the petals around the Daazy by clicking them.
Large petals cannot go on top of smaller ones. This is the order they can be stacked in.
RED <- smallest
BLUE <- largest
Believe me it is MUCH easier than it sounds. If anyone would like to try Daazy, give me a visit and if I’m there I’ll pay for your first game.
Try Daazy: Dear Prudence Arcade